Virmentalness: Prototype of Therapy for Dysthymia Patients Using Virtual Reality

Authors

  • Lovely Sepang universitas klabat
  • Jeine lambani universitas klabat
  • Rischa Tandiseru universitas klabat
  • I Gede Purnawinadi Universitas Klabat
  • Andria Wahyudi Universitas Klabat

DOI:

https://doi.org/10.31154/cogito.v7i2.346.329-338

Abstract

AbstractDepressive disorders can happen to anyone and will affect the pattern of life. However, there are still people who underestimate depression itself. Generally, depression problems or mental disorders are carried out with psychotherapy, a method for treating problems to find out the experienced problem and using anti-depressants. This study aims to produce a therapeutic aid for depression sufferers in this dysthymia by using Virtual Reality technology, which can be used by patients and medical experts, namely psychologists and psychotherapists, to use Virtual Reality-based therapy methods. The research method used is the prototyping method. The way to collect data is by interview and scientific literature. Researchers used Unity3D Software to create Virtual Reality applications. Virmentalness application is expected to help people with dysthymia symptoms in doing therapy to reduce symptoms. The application displays a 3D viewing environment of a room, a 360-degree atmosphere, and content video and audio for therapy methods. Keywords— Depressive disorders, Dysthymia, Virtual Reality, Therapy, Android

Author Biographies

Lovely Sepang, universitas klabat

Fakultas Keperawatan Universitas Klabat

I Gede Purnawinadi, Universitas Klabat

Fakultas Keperawatan Universitas Klabat

Andria Wahyudi, Universitas Klabat

Faultas ilmu Komputer Universitas Klabat

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Published

2021-12-19

How to Cite

Sepang, L., lambani, J., Tandiseru, R., Purnawinadi, I. G., & Wahyudi, A. (2021). Virmentalness: Prototype of Therapy for Dysthymia Patients Using Virtual Reality. CogITo Smart Journal, 7(2), 329–338. https://doi.org/10.31154/cogito.v7i2.346.329-338