LOMPOLIU, E. M. CREB1T: A Gamification of Double Entry Accounting System Based on Android Application. CogITo Smart Journal, [S. l.], v. 6, n. 1, p. 107–116, 2020. DOI: 10.31154/cogito.v6i1.235.107-116. Disponível em: https://cogito.unklab.ac.id/index.php/cogito/article/view/235. Acesso em: 13 aug. 2025.